index

Timeline

  • day-01: The party begins in Everchard, investigates missing animals and people, discovers Everchard Memory Tampering, and links altered Malcolm Donovan to Garadule, beginning the Everchard Memory Tampering and Disappearances.
  • day-02: The Thornhollows farm investigation expands into giant frogs, changed records, missing pigs, and links between Sarah Thornhollows and The Chorus.
  • day-03: Wagon victims, animal-human beasts, militia involvement, and the Hostel reveal organized abductions and transformation work.
  • day-04: The party recovers townsfolk, confronts militia ledger fraud and the Earl’s missing documents, and stabilizes Everchard enough for outside contact.
  • day-05: Tracks lead toward the Barrier Observatory, a Barrier attack begins, and the party starts uncovering Joy, Ennui, and Tri-moon clues.
  • day-06: Inside the observatory, the party finds Joy’s rooms, clone evidence, rings, the moon research, and Musher’s connection to Garadule.
  • day-07: The party returns Cromwell and Isabella to town, restores Isabella’s confidence, and goes back to the Barrier for the remaining people.
  • day-08: The Chorus watches the last eight people at the Barrier, Geldrin paints the wagon white, The Basilisk promises to meet the party in Everchard, Hartwall militia from Provista are briefed on the mind wipe and Barrier attacks, and a healer partially restores transformed townsfolk.
  • day-09: Everchard recovers from restored memories, Core returns damaged, and the party heads toward Seaward.
  • day-10: At the Wayward Arms, the party encounters Yadris and Yadrin, Mirth, and signs of regional weirdness.
  • day-11: Seaward’s politics, water scarcity, pylon flickers, and reports of a wider Barrier crisis come into focus as the Seaward Barrier and Water Crisis begins.
  • day-12: The party investigates Seaward council conflict, drowned deputies, Isabella’s murdered friends, and a skull-buying scheme.
  • day-13: Barrier flickers near Seaward are tracked toward the quarry and cliff-side disturbance.
  • day-14: The party enters Salinus’ Prison, meets Black Scales prison figures whose truce grants Underbelly access, and learns of Elemental Prisons, Garadule, Salinus, and the water elementals’ description of the Dome/Barrier as a “death dome.”
  • day-15: Elementarium explains quasi-elementals, and Brutor Ruby Eye becomes a major source of containment lore.
  • day-16: The party opens Brutor Rubyeye’s Laboratory, sees memories of Brutor, Ennui, the Pact, the Barrier, and the void creature, then faces Infestus’s agents during the Hidden Laboratory Opening and Pact Revelation.
  • day-17: A security council discusses the Barrier, the party receives Brutor’s skull, and warrants and suspicious shipments complicate the response.
  • day-18: The party travels toward Fairshaw/Freeport and the coast while the suspicious shipment thread continues.
  • day-19: The party sails on the Pride of the Penta Cities, fights Kairbidius’s pirates, and reaches Torisle Point.
  • day-20: The Pact, Freeport, the Baroness, Valenth/Velenth, Kiendra’s stolen conch, and the shield crystal mission converge.
  • day-21: Regional crises escalate around Highden, Heartmoor, Provista, the Grand Towers, and the sea shield crystal operation.
  • day-22: The underwater party fights at the Shield Crystals site, rescues Kiendra, defeats an Excellence, and recovers the Mother-of-Pearl Elemental Chariot.
  • day-23: The party rescues merfolk, returns to Freeport, meets the Baroness, visits the Drunken Duck, sends an Underbelly message declining Baytail Accord, and sleeps in Freeport.
  • day-24: After the Drunken Duck rest, the party explores Cardonal’s Desert Laboratory, learns more about Garadule, Brutor Ruby Eye, Ennui, Cardonal, and the prison network, then reaches Icefang near the Ice prison crisis.
  • day-25: At Rimewatch and the Ice Prison, the party learns of dragon plots, Infestus’s titles, Peridita, Garadule’s people, Ruby Eye’s prison-status readout, and Ennui’s siphoning weakening all prisons as the Ice Prison and Baytail Accord Crisis escalates.
  • day-26: Dreams show dwarven, Infestus, Garadule, and hidden-room visions; the party investigates the Ice and life prisons, defeats The Mother, Betrayer at Baytail Accord, becomes Saviours of the Pact, and receives reports about Dunnensend, Goldenswell, Goliaths, Green Dragons, and Valenth.
  • day-27: In Dunnensend, the party deals with Arahuoa/Vulturemen, Haemia, automaton infiltrators, The Guilt, Goliath ancestral-ground questions, Sister Prowels in the Night’s box, Lortesh / Uncle Hortekh with sickly Goliath slaves, and Morgana joining as the fifth party member, beginning the Dunnensend Infiltration and Goliath War.
  • day-28: The party learns Pride may have opened a prison, Ruby Eye explains systems under Grand Towers, and the party evades young adult dragons searching the Endless Dunes.
  • day-29: Missing source pages interrupt the record; the party meets Excellence beneath the sands, kills Lortesh, earns Dunnensend support, and hears The Guilt admit accidentally opening a prison while controlling a wizard.
  • day-30: Dunnensend prepares forces, messages are intercepted, the moon shard enters the sea, Xinquiss/Zinquiss is tasked with retrieval, Ruby Eye is resurrected, and Valentinhide, The Betrayer, Ennui’s gloves, Goldenswell, and Crater’s Edge remain active threats.
  • day-31: The party follows the army and sees dragons near camp.
  • day-32: The party joins battle near the Brass City forces; Goliaths are freed, the Dunnensend army kills a green dragon, Tremon the Earth Excellence dies, and Dirk Senior plans for Salvation and the Goliath tower in a field.
  • day-33: The party reaches Hartwall, attends the Hartwall Auction Lots, hides a Shield Crystals piece with Xinquiss/Zinquiss, exposes a false Lady Thorpe, and begins searching for the real Lady Thorpe.
  • day-34: A Basilisk prison report, the Tri-moon appearing during the day, Lady Thorpe’s rescue from Goldenswell, the off-the-books Goldenswell Prison Network and Memory Grubs, and Tremon’s skull visions continue the Hartwall Auction and Goldenswell Prison Network crisis.
  • day-35: The party intercepts Goldenswell prisoner carts, kills Mr Seneshell / the snake-bodied boss and llamia guards, rescues council prisoners including TJ Biggins and Lady Yadreya Egrine, and discovers ear-grub memory control that erased memories of The Guilt.
  • day-36: The party investigates Brookville Springs explosions, learns Pride was eaten by Garadule, enters Grand Towers, discovers hidden wizard bargains and Wrath, Removed Elven Emotion, and returns to Hartwall after regional explosions.
  • day-37: The party follows the Hartwall and Highden crises, kills The Mother, investigates Valentinhide’s Prison, sees Highden’s crystal sickness and military retreat, and coordinates with Captain Briarthorn.
  • day-38: The party joins Hartwall’s battle plan, defeats giants and Soot’s skeletal dragon, bargains with water elementals to free Leedus the auroch, sees Icefang’s intervention, and receives Lord Bleakstorm’s snowflake coin.
  • day-39: The party attempts to reach Azureside, mis-teleports to Salvation and Coalmount Falls, investigates the black-water waterfall and !Asmoorade! facility, meets Nelkish at the Domain of Anthrosite, releases Ennui from a tube, and sees a Garadule automaton activate recall protocol.
  • day-40: At Azureside, the party confronts plague, dragon payments, and Dollarmen operating from the Cheery & Cherry while Frilleshanks helps with Snake Slayers, setting up Peridita’s Azureside Attack and Regional Crisis.
  • day-41: Peridita attacks Azureside with smoke, declares all Pacts off, the party evacuates toward Threeleigh, meets Searu, receives Sierra’s Arrows lore, and hears The Basilisk report simultaneous regional crises and four new towers around Grand Towers.
  • day-42: The party receives Galimma’s dragon intelligence, infiltrates Ashkelon, rescues Badger and workers, explores the tower’s gods/prisons/Noxia chamber, kills Emmeredge and the Noxia Beast avatar, frees the copper dragon, learns more about Benu, Garadule, and Trixus, then consults Castle Bleakstorm and reaches Hartwall during the Ashkelon Liberation and Noxia Beast event.
  • day-43: Goldenswell and Hartwall investigations reveal Grimby, Papa Marmaru, Benu’s books, Magstein/Grimcrag, Hawthorn, Menagerie lockdown, Garadule’s feather claims, the Ashkelon sphinx-family reunion, Garadule’s banishment, Trixus’s memory role, Anastasia’s restored Goliaths, and Cardonal’s teleport-circle list.
  • day-44: In Riversmeet, the party investigates Ruby Eye’s house and the Menagerie / old mage school, enters historical school spaces, uncovers Valentinhide, Bright, Hannah, Browning’s old group, Noxia blood, power armour, Mr Moreley’s book for Ruby Eye, lunar truths, Squwal’s Belt, and the first Void Sphere, beginning the Riversmeet Menagerie Memory Restoration arc.
  • day-45: The party continues through the Riversmeet Menagerie / old mage school, encounters Willowispa and the Tarnished, recovers the Storm Orb, reincarnates Garadule, defeats the altered Original Goliath Sphinx and its invisible memory entity, restores memories, learns Squwal asked for the loss of everything, and follows Dotharl’s Chorus-magpie warning.
  • day-46: After resting in the school, the party deals with Longfang/Mercy and Bynx’s reincarnation, sees Garadule remember everything and leave to find his brothers, exposes Riversmeet town-hall infiltrators, recovers a huge jade cache, hears Highgate and Dollemen leads, and chooses to pursue Lady Evalina Hartwall’s Laboratory rather than accept Valentinhide’s costly pathways.
  • day-47: In Lady Evalina Hartwall’s Laboratory, the party uncovers erased Hartwall family memories, Hannah Joy’s sacrifice, Bynx’s identification of Attabre as his father, Anadreste’s missing trace at Sunserene, trophy-plinth artifacts, elemental prison machinery, Valentinhide’s moon-palace lore, and Sunserene’s records naming Eliana as Eliana Hartwall before the party returns and closes the fire elemental rift in the Lady Evalina Hartwall Laboratory and Fire Rift event.
  • day-48: The party uses the right blade to return to Hartwall’s lab and closes the fire elemental portal with the ice elemental ball and Dispel Magic.
  • day-49: Bynx grows again, Errol carries a message to Dirk’s father, the party’s broom travel goes wrong in a blue-sky space near Sunserene, Peridita is reported near the fire gates, and the party heads toward Tradesmalls after seeing Lake Azure and dragonborn tracks.
  • day-50: The party reaches Tradesmalls, sees goliaths, Dunnen people, and vulture people, learns of dragon attacks and a prophecy of the party’s return, meets Dirk’s sister Ingris, scouts Verdigrim’s cave network, and weighs diplomacy against attack, sneaking, or leaving.
  • day-51: The party negotiates with Verdigrim, breaks Ruby Eye out of a prison cell, releases a void elemental while killing Pride, follows Ruby Eye’s misfired return teleport through a snowy mountain / sky-fort stop into part of a dwarven prison where Ruby Eye recognizes the place, his eyes glow red, and he disappears, then encounters clues tied to Throngore and a lost part of Valentinhide during Void Elemental Release and Pride’s Death.
  • day-52: At Everchard and in Bridged’s Doors / Bridged’s domain, the party learns that destroying the dome would cancel pacts and release all prisons, offers the Valentinhide shard to Bridged, solves honouring puzzles, and receives identity, family, power, faith, liberation, and cost choices during Bridged’s Doors and Dome Choice.
  • day-53: Bridged sends the party to the dwarven city near Papa Marmaru’s Dome, where Anya Blakedurn reveals she is a black dragon, the dwarven army is restored from hopeless corruption, and Morgana scouts a damaged city infiltrated by a llamia and ratmen, opening the Papa Marmaru Dome and Dwarven Restoration arc.
  • day-54: At the Magstein / Grimcrag bridge, the party defeats a convoy with invisible attackers, frees 26 Grimcrag dwarves, loses 12 army dwarves, appeases elementals with coins to their mother, and finds shield-crystal invisibility gear, poison barrels, and explosives.
  • day-55: The party fights through Magstein / Grimcrag, learns Merikok has replaced the High Priest at Papa Marmaru, traps and kills Peridita, contains Noxia ooze, recovers 7,000 gp, and rests at the unstable Crusty Beard.
  • day-56: The party reaches the Grand Towers control room, meets Humility fragments removed from Thomas so he could become Ennui, confronts Mage Judicators/Justicars and Everard Browning’s table trap, learns Browning’s godhood ritual and dome-drain details, locates Ruby Eye and Cardinal, then travels through the Dulpeake doorway under Black Scales rules to Infestus’s city and meets Ember during Browning’s Godhood Ritual and Grand Towers Control Room.
  • day-57: Infestus’s wife sends the party by blue dragon to Brass City, where they explore the old-regime citadel, recover statue artifacts and pieces of Tremon’s body across planar and memory rooms, free merfolk babies through Hydran and Globule, bargain dangerously with Azar Nuri, learn new Attabre/Icefang/Lady Kalissa Hartwall identity lore, enter Throngore’s death realm, restore at least one Brass City Council statue, and gain Queen Mooncoral’s support during Brass City Council Restoration and Tremon Recovery.
  • day-58: In Brass City, the party meets returned Lord Briarthorn, explores the Minaret of Learning, wakes the blue dragon teacher, rescues or reactivates Valenth Cardonal, learns a safer Dome-removal plan, locates Tremon/Tremon/Tremon’s altered body, visits Tradesmalls and Lady Evalina Hartwall’s Laboratory, powers the Founder armour Alfred, follows Dotharl through Squwal’s tower visions, and uses Belburn pan travel to pursue the Belburn and Lostvein Envy Lead.
  • day-59: The party reaches Belburn, learns that Lady Envy’s tithe system still reaches the town, rescues or redirects a kobold family fleeing Lost Vein, and begins the road toward Envy’s mountain domain while the next Tri-moon approaches.
  • day-60: The party infiltrates Lost Vein, discovers that Noxia’s blood is transforming kobold miners into wasp creatures, defeats Countess Nuxia and her hive, frees two elven husks, and leaves with a commandeered convoy toward Envy’s mountain forges.
  • day-61: The convoy continues toward the mountains as rumours of Lost Vein’s riot spread and Envy’s forges remain active; the party preserves its fragile disguise, protects the elven husks, and continues tracking the uncertain Tri-moon countdown.
  • day-62: The party enters the Great Tunnel toward Hammerguard, encounters an invisible dark elf and a succubus-like courier, meets an ancient earth guardian who describes Hammerguard’s broken bridge, elemental connections, and Envy’s jade construction, then emerges into the snowy mountain approaches.
  • day-63: Beyond the Great Tunnel, the party fights an unnamed silvery-blue dragon, follows a hidden route into a dwarven resistance enclave, meets Copper, Groushin, and Chip, learns more about Envy, the Great Removal, and the old Hammerguard bridges, and plans a covert entry into Envy’s city using a possible former Kokirem trap.