place

Everchard

Summary

Everchard is a swampy orchard town where the campaign’s first major memory-tampering crisis unfolded.

Known Details

  • The town has roughly three thousand people, fruit trees, orchards, cider breweries, woodland tours, light and dark woods, and a larger central manor house.
  • One orchard bloomed in winter, with dark bark, blue leaves, deep red fruit, and oversized bees.
  • Early locations included Cider Inn Cider, Thornhollows Farm, the jail, the Hostel, the sheriff’s office, the Earl’s manor, and nearby swamp.
  • The town suffered missing pigs, sheep, cats, rats, militia, homeless people, and altered townsfolk.
  • After memories returned, the Earl disappeared, the sheriff took over, and public announcements framed the Earl as villainous and ousted.

Timeline

  • day-01: The party begins in Everchard and uncovers memory instability.
  • day-03: The crisis expands to wagons, transformed victims, and militia involvement.
  • day-04: The town begins coordinated recovery.
  • day-09: Everchard remains panicky after restored memories.
  • day-11: Later announcements describe the Earl as ousted.