place

Pine Springs

Summary

Pine Springs is a mapped town north of Rimewatch and south of Lyndgale, repeatedly appearing in logging, war, displacement, and memory threads. Its loggers and woodcutters disappeared over an extended period, while later reports connected the town to undead creatures and an elf taking people from the surrounding forests. Pine Springs was also where Grimby the 3rd awoke after being displaced from a Hartwall-like place, and later visions showed snow-covered pines, a baby dragonborn, and a robed figure with a broom. The town was considered as a possible refuge for survivors from Sunserene.

Known Details

  • Day 11 announcements said loggers at Pine Springs were missing.
  • Day 26 reports said the settlement had lost a few loggers.
  • Pine Springs loggers were going missing around the Coalmount Falls investigation.
  • On Day 41, The Basilisk reported that agents in Pine Springs had run into undead creatures.
  • Grimby the 3rd woke at Pine Springs in the snow after being displaced from a Hartwall-like place; a huge sparkling-electric bird then chased him into the forest.
  • Day 46 notes say adventurers had killed some people near Pine Springs while following a related lead.
  • Day 47 notes say adventurers killed the elf who had been taking woodcutters from Pine Springs.
  • Goldenswell/Hartwall notes mention Pine Springs among regional locations.
  • Day 57’s dragon door memory showed Pine Springs with snow, pine trees, a baby dragonborn, and a robed figure with a broom.
  • On Day 58, the party suggested Hartwall or Pine Springs as possible destinations for refugees from Sunserene.

Map-Derived Road Distances

Approximate adjacent road distances from the Pentacity Road Distances reference:

Open Questions

  • Who or what caused the missing loggers and woodcutters around Pine Springs?
  • How are the undead creatures, the elf taking woodcutters, Grimby’s displacement, and the sparkling-electric bird connected?