place
Great Farmuth
Summary
Great Farmuth is a private, hidden place associated with the Founders, merfolk, and a port that the two peoples are said to have abandoned or concealed. It appears in Browning’s pre-Dome map and in old mage-school imagery as a city of buildings and walkways, while Lord Bleakstorm’s history connects it to Far Grove and possible Founder technology behind Grand Towers. Its location and relationship to the hidden ports remain unresolved.
Known Details
- Browning’s pre-Dome map preserves the label Great Farmuth.
- In Lord Bleakstorm’s Day 44 history lesson, Waterrose and Great Farmuth were described among private Far Grove city history.
Lord of Bleakstorm and the Gnomessaid Lord Bleakstorm believed the gnomes and merfolk turned away from a port he knew existed: Great Farmuth.- A rug in the old mage-school route showed a cityscape with buildings and walkways labelled
Great Farmuth. - Lord Bleakstorm thought Grand Towers was made with gnomish technology, which may connect Great Farmuth to Grand Towers infrastructure.
- Day 58 later confirmed that Founder is the name of a race, gnomes were Founders, and this was forgotten knowledge.
Related Entries
- Castle Bleakstorm
- Lord Bleakstorm
- Far Grove
- Waterrose
- Riversmeet Menagerie and Old Mage School
- Grand Towers
- Founders
- Pre-Dome Known Lands Map Places
Open Questions
- Where exactly is Great Farmuth, and how do gnomes / Founders and merfolk hide or reach it?
- How much of Grand Towers’ technology came from Great Farmuth or related Founder work?