place
Magstein and Grimcrag
Summary
Magstein and Grimcrag are dwarven locations tied to Papa Illmarne’s dome, Perodita’s attack route, a corrupted city government, convoy warfare, and the party’s transition into the Grand Towers control-room crisis.
Known Details
- On
day-53, the party returned from Bridged’s domain to the dwarf city near Papa Illmarne’s dome, where they were accused of liberating a prisoner. - The dwarven council included High Priest King Calthid Metalshaper, General Tussil Pebblegrinder, Advocate Trinchel Rhinebeard, Ambassador Grunged Thundersinger, and Guild Mistress Anya Blakedurn.
- The army roll call counted 1,017 soldiers, but supplies were poor: no water, much wine, one day of food, and no weapons, arrows, or other supplies.
- Morgana found the city damaged, with blood outside the door, then encountered a lone dwarf who became a llamia with ratmen companions.
- On
day-54, the party fought at the Magstein / Grimcrag bridge, freed 26 Grimcrag dwarves, lost 12 army dwarves, and seized wagons containing invisibility-linked shield crystal/copper, poison barrels, and explosives. - On
day-55, the party left the dwarf army at Grimcrag to recover while they teleported to Magstein and trapped Perodita in narrow passages. - Magstein had been strange for years: the council did not meet, militia were ineffective, theft was common, and faceplate guards intimidated the Crusty Beard pub without paying.
- The Crusty Beard had a hair wall and a memorial to dead dwarves who drank there.
Related Entries
Open Questions
- What caused the long-term breakdown of Magstein’s council, militia, and civic order?
- Who controlled the faceplate guards?
- What was the exact destination or intended use of the poison and explosive wagons?
- How many Grimcrag dwarves remain capable after the bridge battle and recovery?