place

Magstein and Grimcrag

Summary

Magstein and Grimcrag are dwarven locations tied to Papa Illmarne’s dome, Perodita’s attack route, a corrupted city government, convoy warfare, and the party’s transition into the Grand Towers control-room crisis.

Known Details

  • On day-53, the party returned from Bridged’s domain to the dwarf city near Papa Illmarne’s dome, where they were accused of liberating a prisoner.
  • The dwarven council included High Priest King Calthid Metalshaper, General Tussil Pebblegrinder, Advocate Trinchel Rhinebeard, Ambassador Grunged Thundersinger, and Guild Mistress Anya Blakedurn.
  • The army roll call counted 1,017 soldiers, but supplies were poor: no water, much wine, one day of food, and no weapons, arrows, or other supplies.
  • Morgana found the city damaged, with blood outside the door, then encountered a lone dwarf who became a llamia with ratmen companions.
  • On day-54, the party fought at the Magstein / Grimcrag bridge, freed 26 Grimcrag dwarves, lost 12 army dwarves, and seized wagons containing invisibility-linked shield crystal/copper, poison barrels, and explosives.
  • On day-55, the party left the dwarf army at Grimcrag to recover while they teleported to Magstein and trapped Perodita in narrow passages.
  • Magstein had been strange for years: the council did not meet, militia were ineffective, theft was common, and faceplate guards intimidated the Crusty Beard pub without paying.
  • The Crusty Beard had a hair wall and a memorial to dead dwarves who drank there.

Open Questions

  • What caused the long-term breakdown of Magstein’s council, militia, and civic order?
  • Who controlled the faceplate guards?
  • What was the exact destination or intended use of the poison and explosive wagons?
  • How many Grimcrag dwarves remain capable after the bridge battle and recovery?